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Gamieon's Journal

4: Adsense

Paper Cowboys "personal 48 hr game jam" Post-Mortem

I've spent the past decade developing games in my spare time (which I don't have much of) with unique game play that aren't side-scrollers, first-person shooters, RPG's, MMO's; and aren't even multi-player. Recently I felt the urge to just break out from trying to make not-done-to-death games and make a good old multi-player side-scroller because:
I want...