Ground Up: A Journal Of An Engine

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Sodoff Lane 14
A hobbyist's struggle to write a simple game engine
2 comments
2 entries
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irreversible
March 05, 2016
Writing a robust function tester using templates.

My motivation was to write a test framework that I could run on functions to check whether they properly handle bad input. The below code sort of assumes the tested function does not throw, because that would defeat the purpose. Instead it should return gracefully and/or output a pretty error strin…

2,210 views
irreversible
November 22, 2015
Handling a rigid actor carried by the player in PhysX
This took me a bunch of time for a number of reasons - I'm still very new to PhysX, there were a number of issues that sidetracked me and coming up with a reproducible test scenario is actually a lot harder than it may seem at first glance. The number one problem that I faced, however, was a lack o…
4,273 views
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