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Miscellaneous Programming Notebook

4: Adsense

AntTweakBar wrapper for C#


I've just uploaded my C# wrapper for the AntTweakBar GUI library at https://github.com/TomCrypto/AntTweakBar.NET . Some of you might remember me already posting about this on the forum, this is a completely new and updated version, much much better than the original one. Feel free to check it out, and enjoy http://public.gamedev5.net//public/style...

A tool I wrote

I made a little Python 3 tool over the last couple days, it's basically a console-based todo-list/bugtracker which is easy to use and targeted at single programmers or small teams working on smallish projects or prototypes who want something in addition to their usual source control software to better keep track of todo's and bugs that need to be (or...

More updates!

Hey everyone,
I've been working pretty hard in my free time to expand the range of platforms and architectures supported by my crypto library . I have quite a lot of work at uni (assignments and everything) so I can only work on it for short periods of time, but work is getting done (slowly). Currently the library works under:

- any Windows operating sys...

Progress on my crypto library

Hello GameDev http://public.gamedev5.net//public/style_emoticons/default/smile.png

I've been working quite hard lately to overhaul my library's test driver. I hadn't updated that part of the library since back in june 2012 or so and so as predicted it was in an advanced state of decay, completely out of sync with the new coding style guidelines and othe...

So I was bored and this happened..

I couldn't get to sleep tonight (it's 6 in the morning) so I did what all software developers do when idle - I created an assembly language. No, really, I wanted to try my hand at creating some sort of toy interpreted assembly prototype for a while now.

So, without further ado, behold the next trendy programming language, aptly codenamed "asm"! ht...

A few updates!

Hello GameDev! It's been long, far too long since my last entry. This is actually a new journal, because I've moved a bit from rendering lately for a bit to go back into my older, preferred hobby - cryptography, and generally screwing around writing code that nobody will probably ever use. Though I will openly admit this type of programming has immense ed...