DareDeveloper's Journal

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Ger, BW, Leonberg
A Mind That Is All Over The Place
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17 entries
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DareDeveloper
May 11, 2014
Working on symmetry math issues
I am struggling with symmetry math, because I noticed that something was broken (axis symmetry did not work any more, and fixing that broke something else ... or rather revealed that something never actually worked).

The details can be found in a thread:
https://www.gamedev.net/topic/656527-how-do-i-…
1,764 views
DareDeveloper
May 10, 2014
Isometric View
I render more than just the central map piece now ... and it is now an isometric view.

There are still quite a few problems with it:

I do not wait with rendering until all the images have been loaded: I update the map each time one of the 9 images is loaded.
That means it will render the map several t…
1,858 views
DareDeveloper
May 07, 2014
Lamest progress ever ... working on the foundation
Made some changes in the 2D Map creator. I modified the implementation that I had into something that can be used as a superclass.
https://github.com/AndyThiel/raidaces/commit/ac5a18a04c93c0a42371b3da153f3c1433f46a30#diff-018fbfb70ceebe1c7ba76bb10f797e7d

Now game specific implementations can use the…
1,906 views
DareDeveloper
May 05, 2014
Added Symmetry and "Added Performance"
Did some optical changes (different heights are suggested) and the maps are now symmetrical (sometimes point, sometimes axis).

http://procgames.com/raidaces/

The StackExchange question helped and my ego is on the verge of being crushed. Basically I let all the timers (25) start at the same time.
That …
1,673 views
DareDeveloper
May 03, 2014
Introduced GameState Change, new Problem ...
Created a repository at Github, guess that means I'll stick with the working title for a while.
https://github.com/AndyThiel/raidaces

I decided to commit a lot more in this case and try to really finish and polish it. So far the project was only supposed to be a playground for WebGL experimentation.

T…
2,100 views
DareDeveloper
April 22, 2014
Found the drawImage problem ...
Found the bug I wrote about in the last post: drawImage worked in Chrome, but Firefox showed a white image.
http://www.procgames.com/raidaces

I was completely on the wrong track when I noticed that it sometimes works in Firefox when I call the update function after waiting 5 seconds.

What surprised me…
2,019 views
DareDeveloper
April 20, 2014
Scope Problem ... maybe?
Hi all,

after abandoning the simple game, I may have started something HUGE ... as in: a little too big as the next step, considering that it is just another "getting familiar with XYZ" project.

Eventually I want to create level, normal and depth maps through pcg methods and use WebGL & shaders f…
1,563 views
DareDeveloper
April 13, 2014
I'll call it a game ...
Here it is: http://www.procgames.com/demos4/notprocatall.html (might have seen that coming if you saw the last journal entry...)


Well, it is anything but finished ... only in the sense that I will not work on it any longer ... and it is buggy as hell.
I implemented the recursive trickling of merged t…
1,741 views
DareDeveloper
April 10, 2014
Trickier than I thought
Combining the logic of Tetris and 2048 is trickier than I thought.

Not even figuring out what I want the program to do ...
the logic gets more and more complex and the special cases are a nuisance.

What I have so far is tiles that can penetrate tiles with the same number, tiles that merge when a block…
1,550 views
DareDeveloper
April 02, 2014
Getting to know the Canvas
I am familiarizing myself with JS and HTML5, Canvas first ... not WebGL yet.

The first thing I am trying to do is programming what I had in mind when I heard that there is a combination between Tetris and 2048.
Not sure if the game mechanics will make a lick of sense, but I want to know what it feels…
1,587 views
DareDeveloper
March 26, 2014
Game Jam Focus
The last Journal Entry inspired a reply ... which inspired an Advert:
https://www.gamedev.net/classifieds/item/2992-game-jam-tools-team-effort/

My next steps will probably be in the web development / quick prototyping domain, no matter how we decide to follow up on the Game Jam Team effort idea. Some…
1,487 views
DareDeveloper
March 24, 2014
Struggling ... what are the next steps
Hi all,

for some reason my brain does not work the way I want it to work right now.
Guess work plays a role, it feels like a thought deadlock :-/ ... so here is a braindump for personal clarity.
I don't even know if I have posted something similar recently.

Probably the conflicting goals are one proble…
2,537 views
DareDeveloper
March 19, 2014
GWT Troubles
I really wanted a very plain GWT website online asap, but I guess it is not that easy because of the path I have chosen.
I can run the web application in DEV-Mode, but I can not use the GWT compiler to create a deployable client version.

It complains because it can not find a file from the GIN-Module…
1,402 views
DareDeveloper
March 18, 2014
Starting a new project ... series
I will try to squeeze some time into a project where I can bring several ideas together and just toy with them.
I registered the domain: http://www.procgames.com and I am working on a GWT based website.

The plan is writing a tutorial series while creating a framework for procedural content generation…
1,406 views
DareDeveloper
July 08, 2013
Nobody Into Collaboration?
In a way some opinions in this thread (Reality TV Drama About Game Development?) inspired this blog post, even though I have been thinking about the topic for a while. What part of following a huge team working on a huge project can possibly be "boring"?
I know I am kinda guilty of that myself ... b…
1,342 views
DareDeveloper
July 07, 2013
My two favorite ideas
Hi again,

I think I will replace the current content of the site ConceptWorld.org with a more simple site and take a lean startup approach to see if it can go viral without much effort.
The idea is that I can concentrate on developing the platform while a developing community creates the appeal of th…
1,385 views
DareDeveloper
July 06, 2013
Some project ideas #001
Guess the title is supposed to be kind of funny ... I have way too many ideas and am probably going to dump a lot of them here over time.

I finally wrote some of my ideas down for a coursera.org course: Startup Engineering. This is the result:[quote]
1.) Project Management Social Network:

There are ma…
1,370 views
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