End of Day 4 (Week of Awesome)
Lots and lots of screenshots this time.
The screenshots actually give a fairly good idea of what was implemented today. Things that got done today:
- aircraft model
- addition of a throttle control
- AI players shooting back
- terrain assets, including a volcano that emits clouds of ash
- when an aircraft crashes into terrain, the terrain "catches fire" at that spot
- static gun turrets
- a new particle texture
An artist (one of my roommates, actually) volunteered to help me with some of the artwork today. I expect this should expedite the schedule tremendously.