Jump to content

Recent Entries

Recent Comments

- - - - -


4: Adsense

Figures as soon I get serious about finishing something and have the finally have the code toolbox available to do so my life becomes "interesting". The delay continues for at least the next three weeks as finish a couple of side-job contracts to bring my mortgage up-to-date.

My new job is quite demanding, but I don’t write much code. My time appears to be too valuable for that now… Now I review reviews of code other people have reviewed that someone else has written. It sounds less invigorating than it really is. Look up "lot campaign" and "recall" and you’ll have an idea of the intensity.

I interviewed at a company that traded stocks to make money, and they asked me if I could handle the stress of working on a system that meant a loss of hundreds-of-thousands of dollars if it went down for a day. "Phhhfft. I’ve blown more money than that in micro-seconds with bad control code.", isn’t the right answer. I don't think they were interested in my personal sanity and coping mechanisms.

Jun 23 2005 07:54 PM
How do you feel about reviewing code vs writing it yourself?
Jun 26 2005 09:41 PM
Sorry to hear that!

You know, it's so stupid how interviewers ask you these kinds of questions. All they're doing is weeding out anyone who isn't into playing the diplomacy game.

Aug 28 2005 04:22 PM
I don't actually review the code, I have other people do that, and then I review the reviews...

It's a constant struggle to keep everyone working and to keep everything organized, and it's hard to communicate exactly what you need them to do. But if you manage to do that, it's great having people work for you; it's like "your" several times more productive.

I think all software engineers should manage a couple of projects.

Note: GameDev.net moderates comments.