Don't Leave That on the Ground
Trying to keep things moving along. I put together a basic item system and allowing the picking up of these items. Next will probably be adding the messege display or basic creatures. Creatures might wait before I do a refactoring of my event/action system to allowing multi step action. Realized while adding in the actions to pick up items, that I need a multistep system to be able to choose what item to use or drop. and other such actions.
A quicky again... I'll go a bit more in-depth next time. Might need it at this point to keep my view on the project as a whole.