roguelike rpg 2d sfml c++ adventure project update
been doing alot of work doing my own graphics, still need to do the items. Messed around with a grid based shadow system. Just casting shadowsoff the player. but it didn't work quite right. The code is still there so I might go back to it but I feel i need to research it first.
Got the text effects running aswell.
Im going to expand it into a simple particle system and use similar but with sprites for the abilities to make them usnique. and add more visual queue as to what is happening.
Been doing alot of clean up to, and alot of actual work/family. but still chugging along when I can.