Cheating At ' Don't Starve ' By Modifying The Game Code
Don't Starve is an interesting survival & adventure game that places a player into a brutal survival environment, were one seemingly innocent mistake can cause instant death.
After playing this game for a while there were many things that started to annoy the #### out of me ...
* Always eating
* Gobblers appearing constantly
* Vegetable farming being painfully slow
* Items made with hard to get items break very fast
* Recipes that take way too many items to make simple stuff
* Certain "monsters" having way too much health or attack power ( normal frogs for example )
To make the game more enjoyable to play, I have been fiddling around with the game's scripts, conveniently written in Lua.
Here is a basic guide on how to change basic stuff in game. (( Remember to make backups before messing with the code )) . I recommend using NotePad++ for script editing.
All the important scripts are located in \Don't Starve\data\scripts . The main script that controls a lot of the game is tuning.lua .
In tuning.lua :
* If you really hate gobblers, change the spawn chance under PERD_SPAWNCHANCE
* To increase the uses of any item, search for USES = and change whatever you like
* To eat less change the following 2 areas: lower the local calories_per_day and than change the food calories reflect your change
CALORIES_TINY = CALORIES_SMALL = CALORIES_MEDSMALL = CALORIES_MED = CALORIES_LARGE = CALORIES_HUGE = CALORIES_SUPERHUGE =* If things rot too fast for you, increase the rate of PERISH
* You can change the HP and attack damage of all the creatures in the game here.
* You can change all armor and weapon damage here also
* Inventory item stacks can be found under STACK_SIZE
* How much health you recover from eating certain items can be found under HEALTH
* How much health you recover from eating certain items can be found under SANITY
* Gain sanity during the daylight by changing SANITY_DAY_GAIN
Under Don't Starve\data\scripts\prefabs look for birdcage.lua and change this to get more seed drops from caged birds
if Prefabs[seed_name] then local num_seeds = math.random(2)Under Don't Starve\data\scripts look for recipes.lua and have fun changing the recipes for in game items
If you know of any more useful game changes, please post it below.