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dustArtemis ECS Framework

4: Adsense

New World instance builder

New World instance builder In this update I'll talk about the new interface for creating World instances, the World.Builder!

 dustArtemis

dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Components and Systems.
 Old World

World instances were created on the spot before, like this:...

Shuffling class responsibilities

Shuffling class responsibilities In this update I'll talk about the latest release of dustArtemis, which changes a bit the component handling.


 dustArtemis  dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Components and Systems.  ComponentManager and the old ways  This class had quite...

Entities can be a plain integer too!

Entities can be a plain integer too! In this update I'll talk about the latest features of dustArtemis, int based entities and component pooling.


dustArtemis

dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Components and Systems.

Entity Objects

Artemis used Entity class as a sort of abstraction, it gave t...

Entities and tracking their components

Entities and tracking their components In this update I'll talk about the latest feature of dustArtemis, fixed length bit sets for component tracking!

dustArtemis


dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Components and Systems.

Component-Entity relationship

dustArtemis still uses original Artemis way...

Entity pooling and EntityObservers

Entity pooling and EntityObservers In this update: Entity pooling and refactoring EntityObservers.

dustArtemis


dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Components and Systems.

Entity pooling

Well, in an ECS framework, first thing comes to mind when dealing with pools is pooling the entities.

One...

Moved to GitHub!

Moved to GitHub! Small update, moved the repo to GitHub, and config files.


dustArtemis

dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Components and Systems.

GitHub

Well, I moved the repository to GitHub , its pretty nice for public projects. I'm still getting used to git/GitHub parti...

Updates! Puppies!

Updates! Puppies! It's been a while since I updated this journal, not because I didn't had anything to write about though. So, recap on updates it is.


dustArtemis


dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Components and Systems.

Updates!

I kinda lied, no puppies sadly. I got seve...

ComponentManager v ComponentMapper: Dawn of Components

ComponentManager v ComponentMapper: Dawn of Components Do you know in which results page dustArtemis appears if you search for “artemis framework” in Google? Absolutely in none of them! So we're going to celebrate by talking about the ComponentManager class.



dustArtemis

dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Components...

ComponentManager and its Impact on Modern Society

ComponentManager and its Impact on Modern Society Hi! In this entry I'm going to describe the ComponentManager class and the changes I made to it in dustArtemis, including a few bug fixes http://public.gamedev5.net//public/style_emoticons/default/smile.png


dustArtemis
dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Component...

New Changes in dustArtemis

New Changes in dustArtemis Hi! In this entry I'm going to review the latest changes in dustArtemis and some thoughts on potentially big performance issue.

dustArtemis

dustArtemis is a fork of Artemis Entity System , which is a BSD-licenced small Java framework for setting up Entities, Components and Systems.

All the changes!


Not terribly interesting actually http://...