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Dave, The Mystical Workings Of...

4: Adsense


hmm Caekpi

What do you think?

Logging and Documentation

Only a quick update today...

I have finished the first write of my error logging system. This is more of an appendage to the error handler in that it gets handed errors by the handler and writes them to the output file.

For the first time i have used Doxygen to dynamically create the documentation for the project. For those of you...

Unicode and Error Handling and Other Stuff

During my latest session of GUI programming i have been working out whether or not to cater for multi-byte as well as Unicode. Unicode is pretty much a must nowadays, especially for me during this project because i want to support multiple languages in the GUI.

The conclusion i have arrived at is both multi-byte and unicode should be supported....

A Great Escape From Reality

In my opinion its been long since i have found an arcade game completely addictive. Recently i was introduced to Albatross 18, a great FREE golf game, japanese style.

The idea is that you start off with a generic character called Scout. Each character has certain attributes:

- Power
- Control
- Accuracy
- Spin
- Curve

As you play rounds of golf...

It's been a long time since...

Well it has been freakin ages since i posted anything here and so i thought it was about time to.

Recent times has been littered with starting and not finishing small projects. This has mainly been because i have been busy with uni work.

For those of you that don't know, i am reading Computing for Real Time Systems. This is a very code heavy degree. I...

Solid Start

Well i have made a solid start to my memory manager and all is looking well. At this moment it does nothing more than simply divert the implementation of both 'new's and 'delete's to a class and track the total bytes allocated.

I'll keep you posted.


Memory Manager

Firstly i would like to welcome people back to my jounal, which hasn't been edited in a long time.

2 Reasons:

1) Had alot of uni work to get done, which incidentally has been going better than last year.

2) Had nothing to write about!

So here goes:

I have started work on a memory manager which will be presented to you guys for beta testing some...

Well Its Been A While!


I havnt posted in my journel for a while because i have had so much university work to do. Sadly this has also inhibited my progress with my current projects. However i have continued developing DynamicVertexBuffer and have produced a document describing its operation.

I hope you can make use of this.


Well take care all and im not sure when...