I'm probably going to be tutorial hopping today. There's nothing particularly appealing to me today, so I don't think any one topic can hold my attention for long enough.
I've been in San Francisco since Saturday night. The GDC started a day early for me. QUALCOMM and ATI put together a half-day training session for mobile 3D game developers. It turned out to be a very good event. The presentations were mostly technical (including the one I did for optimizing for all of our platforms), and there were a lot of big name game developers in the room. We'll be posting some slides to our websites soon after the GDC ends, so if you're interested in OpenGL ES or doing 3D games for cell phones, definitely check them out.
I'm probably going to be tutorial hopping today. There's nothing particularly appealing to me today, so I don't think any one topic can hold my attention for long enough.
I'm probably going to be tutorial hopping today. There's nothing particularly appealing to me today, so I don't think any one topic can hold my attention for long enough.
Previous Entry
To use a cliche
Next Entry
Quick update
Advertisement
Latest Entries
Zeebo: Gaming for the next billion
2742 views
Quick note
1858 views
E3 booth babes
2233 views
Hiring
2052 views
Job change
2094 views
Portal trailer
1852 views
The Future of Mobile
2113 views
One year anniversary
2417 views
quick update
1764 views
Paradigm shift
1813 views
Advertisement