The Future of Mobile

Published October 11, 2005
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One of my coworkers just directed me to this article on IGN. The Slingshot is the device that most of my efforts for the past two-plus years have been centered around. I was involved with designing and testing the 3D hardware in it, as well as contributing to the design of the prototype itself. Most of my time, however, has been focused on developing content for it, both working with 3rd party game developers like EA and Gameloft, and developing content internally.

The following are shots from a game called Portal, which we developed internally, and for which I was the team lead. It's been under active development for about four months. The game is fully 3D, includes a lightweight physics and collision detection system, camera animation, triggers and other basic scripting, network-based resource streaming, and basic AI. We're looking at adding a multiplayer component to it for high speed networks. The game was shown for the first time at CTIA Wireless a couple of weeks ago. We'll be showing it again at ATI's 3D Developer Days, and at the Austin Game Conference.



Anyway, I thought that some of you might be interested to know what I'm working on.

In other news, More OpenGL Game Programming is done, and it will be released on the 18th. I'm very happy with it.
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0 likes 4 comments

Comments

noaktree
That looks great Dave! Too bad there's not a video of it in action.
October 11, 2005 03:48 PM
Ravuya
Anything to make cellphone programming less of a frustrating train wreck is welcome. Can't wait to see how people will make use of it.
October 11, 2005 04:12 PM
jollyjeffers
I have to admit, mobile phone gaming isn't really my thing... but that does look pretty cool.

Sounds like you've got an interesting job and/or project(s) [grin]

Jack
October 11, 2005 05:59 PM
johnhattan
Outstanding. IMHO, there still needs to be a killer app on phone games. Maybe something on this will be it.

Oh, and get me one of those ATI gift bags.
October 11, 2005 07:58 PM
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