Beals Software

Profile
Springport, MI
Information and media regarding our current project.
1,172 comments
1 followers
707 entries
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Programmer16
April 26, 2015
GameSaveSystem - Alternate Implementation: Save & Swap
Github Link: https://github.com/dbeals/GameSaveSystem

The initial implementation of incremental saves is great and I'll be sticking with it for most of my games, but there are instances that it simply isn't a good fit (games that have large save files for example.) So, to get around this I have adde…
1,737 views
Programmer16
March 30, 2015
GameSaveSystem on GitHub
I've just posted the core of our game save system to GitHub.

One of the things that's really annoyed me (and I'm sure others) is the complete loss of a game save. Two recent instances where this has happened to myself: I completely lost a Fallout 3 save due to a save failure and I completely lost my…
2,246 views
Programmer16
March 29, 2015
Generic "Game Account Services" Service
I'm hastily scrawling this down here, basically just brainstorming the idea that I have.

I spent a little bit of time today implementing the database structure for a generic game account services - high scores, achievements, game saves, parental controls, etc. I hate to use a big name, but the idea …
1,814 views
Programmer16
June 06, 2014
Keep Them Sleeping on itch.io and GameJolt
I apologize, I'm terrible at keeping this blog up to date. I need to hire a socialite to do all of my social stuff while I'm working (that or get my wife to do it lol.)

Quite a bit has changed in Keep Them Sleeping since the middle of April. I'm going to be lazy and just post the change log:
Version …
2,740 views
Programmer16
April 17, 2014
Failed Kickstarter and New Projects
Whelp, unfortunately our Kickstarter for Lord Sen's Battle Arena wasn't successfully funded. The game will still be coming out, but we're not sure how we're going to approach it. Our options are to finish the work and put it out with my ugly art or put it off until we have the funds to pay the arti…
2,131 views
Programmer16
March 08, 2014
And we're back!
I know, you've all missed us and are wondering where we've been. Well, our time has been split about 50/30/20, with the majority of our time going to our families and our day jobs.

Let's Play Indie Games
I personally have spent the majority of my free time working on the new version of letsplayindieg…
2,003 views
Programmer16
November 12, 2013
Goodbye Weekly Update
Hi everyone! We're back with another weekly update. For those that are wondering where we've been and what's going on, I'll get to that in just a moment.

But first, let's Kick Start Your Week with Mikeyo:

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Programmer16
September 16, 2013
Weekly Update #12
Kick Start Your Week with Mikeyo


S…
1,149 views
Programmer16
August 13, 2013
Weekly Update - 8/12/13
Here is the video of Seeking Imagination - Battle Arena's prototype:

[edit]
The editor for these entries is terrible. The font sizes keep randomly changing and it keeps removing my video links. I've added the YouTube video URL back.
[/edit]
Yesterday did not turn out to be my best of days. I ended up h…
1,052 views
Programmer16
August 09, 2013
Weekly Update...is moving
Hi everyone, I just wanted to pop in to let you know that we are moving our weekly update to Mondays. Trying to hit Friday is just not working out very well for either Mike or myself. Having the weekend to put together videos and the blog posts will definitely make things a lot easier, plus I norma…
984 views
Programmer16
August 02, 2013
Weekly Update - 8/2/13
Hi everyone! We've been a bit busy this week; Matt has been moving and I'm helping my parents remodel their kitchen. We've managed to get some stuff done though!

We'll start off with Mikeyo's weekly update video:


Company News
In company news, we are happy …
1,160 views
Programmer16
July 19, 2013
Weekly Update - 7/19/13
Weekly Update Video

Project Updates
[color=rgb(40,40,40)][font=arial]Seeking Imagination[/font][/color]
The local multiplayer system is fully in place and cemented in now - up to four players are supported via gamepads and the UI is set up properly to handle it. The previous version had lots and lots …
1,176 views
Programmer16
July 17, 2013
Weekly Update - 7/16/13
Well, I totally spaced on this weeks update; I wrote the content locally, but I apparently forgot to upload it on Friday. So, I've updated it a little bit and posting it today, but we'll have another update this Friday.

Weekly Update Video


Mikeyo has been super busy, getting some affiliate programs up and running, checking out some conferences and playing with his new Ouya. He didn't have his professional camera available at the time, but he shot the video below showing it off and talking abou…
1,371 views
Programmer16
June 21, 2013
Video blog and new baby.
Hello all! Going to be a short entry today as we just got back from the hospital with our newest family member:

Reiya Kay Beals
June 20th, 2013 @ 6:42am
7lb 11oz
19.5 in

Mikeyo pretty much covers everything else in his video (3 minutes) f…
1,207 views
Programmer16
June 15, 2013
Still not dead
Mike and I have been very busy working on getting things rounded off so that we can move forward with our current projects. We're going to be doing at least weekly posts, he's working on fitting videos into his schedule (I'll be doing the same in the near future) and we're both working on keeping t…
1,516 views
Programmer16
March 27, 2013
Severely unproductive
Well, the last 24 days have not been very productive at all. I attempted to implement nested conditionals and loops and thought I had them in and working that night. They were...kind of working; however other normal scripts were now not working properly. As my server had died the day after my last …
1,615 views
Programmer16
March 03, 2013
1GAM March and new Scribe feature: calling labels by variable
So, I started working on my March game for One Game a Month which is going to use both my GameJolt library and Scribe. It is going to be a roguelike (coincidentally; I had decided to make it a roguelike halfway through February, before they had decided on the theme lol) based on a short story I hav…
1,708 views
Programmer16
February 28, 2013
Scribe scripting library
One of the projects I have always wanted to do is create a scripting language, but I have always failed horribly. My most recent attempt was kind of a mix of success and failure. The initial goals were to create a high level syntax (something similar to BASIC) and create a low level language (basic…
1,592 views
Programmer16
February 24, 2013
1GAM February: Young Minds Racing Game 1.0
I have uploaded my 1GAM February entry to GameJolt and my own site. Sadly the game turned out a lot worse than I was hoping. I may return to it in the future to improve the mechanics and add theming, but for now I am moving on to my March game. Starting tomorrow anyway; now it is time for bed.
1,154 views
Programmer16
February 18, 2013
Game Jolt C# API, Game Save Service, new art for Aaron James, and 1GAM Update
As I stated in my comments in the last entry, my CodePlex project for Game Jolt C# API and Game Jolt Services is now published: http://gamejolt.codeplex.com/

I will point out:

  • I have not tested the code heavily yet; I'm currently laying the groundwork and then in my March game I will hopefully be doi…
1,589 views
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