Grinding away at the interface
goblinson crusoe rpg hex isometric procedural turn based
I did some throwaway buttons for the dashboard, just real quick stuff so that I have something on-screen, and now I need to start rebuilding the action/skill/item system and re-build the character stats sheet system so that combat actually uses a character's stats, rather than just being empty messages being passed around, and placeholder stuff. Also re-rendered the little goblin sprite animations for the N-th time, where N is some large number. I'm finding I have little patience these days for character modeling and animation for some reason.