Re-rendered the trees
trees Goblinson Crusoe isometric rpg hex-based turn-based
I re-rendered the trees using the official Goblinson Crusoe rendering stage as well as with a few different varieties of leaf texture to add a bit more variety. Here is a sampling of the small set for the travel mode maps:
and the larger versions for combat mode:
I've got a busy weekend, but I'm going to try to work on a few more decorations for combat mode: rocks, logs and the like. It's nice being both programmer and artist, so that when I need a break from one I can work on the other. I'm on a bit of a graphics jag right now, which is good because I'm tired of looking at all the same old crap. This should be the last post about trees, though.