GC on the beach
Goblinson Crusoe rpg hex-based turn-based
Don't have anything to show today. Still writing the UI stuff. Urho3D has a pretty well fleshed-out UI system, but it would be more of a pain to write glue code for Lua to use it than it would be to port over the layered element system from the previous GC setup.
I've also been porting over some of the various utility components: projectiles, payloads, containers, etc... Most of the pieces are in place, I just really need the UI to be functional so I can flesh things out.
Since I don't really have anything to show in the UI department for now, here is a picture of Goblinson Crusoe hanging out on the beach: