New updates forthcoming
Honest, I promise. I've been distracted coming to grips with the OpenGL state machine, specifying transformations in reverse order and doing it all from Python (with two different approaches, depending on whether you write a PyOpenGL sample or use GL via Pyglet).
Oh, yeah, and I'm learning Illustrator and Fireworks in-between. (Fireworks is clever; it manages to add layers, pages, slices and symbols, among other features, to PNGs that show up as simple images in other editors/viewers. It's amazing.)
But there will be an update before the week is out, and I should have mocked up all non-user pages by the end of the month.