Not just another terrain engine
Published December 23, 2005
I have always been a perfectionist and shy about my work always hording any details about it until I believed it was done or due. Now that I have a journal and an audience I am going to have to work on this quirk as well as a few others. Below is a brief glimpse of one of the things I am working on. The image is a collage of artificialy colored outputs from one of our new experimental tools for planet creation and management. These outputs and others are compiled to form the base data used for our world engine. This data includes but is not limited to altitudes, climates, and yearly average temperature, precipitation, and cloud coverage. From all of this we derive our land coverage classifications used by the world engine for procedural reconstuction and detail for rendering. At this time this is all I can share on this but the details will show up here as I am able to release them.
Altitude, Climate, Temperature, and Precipitation:
