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Not dead...

4: Adsense

Conclusion.

In all my years of programming, both professionally and as a hobby, there is one truth I've learnt over the years which stands above all overs.

Most people can't design software for shit.

This thought depresses me.

Slowly becoming more and more disappointed...

I'm slowly... oh so slowly... starting to crack.

MS have some blame to take here because they are apprently not communicating well enough but at the same time the latest Windows release is starting to bring out the Silly Season in a manner not seen since Windows Vista... in fact it's worse because it would seem people are not using their brains and...

Week off.

I've had the last week off.

I had plans involving OpenCL.

Then Max Payne 3 happened.

Such a well executed game; the story was really good, the characters were realistic and engaging and there is nothing more satifying than doing a bullet time drive into a room and popping 3 guys in the head with 3 shots ;) The sound track rocks; it fits so well with...

Sounding off....

There are two things I dislike about games and to an extent software development in general.

One of them are the gamers themselves; I could rant about this for ages but I'll refrain.

The other is the massive weight of resistance to anything new or not understood which seems intent on holding the whole state of the art back to What Is Known.

It annoys...

Slow progress...

Not a great deal to report from the front; having spent a few hours on trains over the weekend I've managed to chew into the DLR book I have a fair chunk. It is slow going but progress is being made in my head which is nice.

Most of my time at work has been spent working on our new data build pipeline (I am a rendering coder, honest!) which has let...