How to start my physics...
I am to tired lately to work on coding my physics for my car game. I get about 3hrs of sleep a night! :(
So I am wondering if anyone can point me in the right direction for simple car physics for movement, turning ect... This is my first game and I just need simple as long as it's fun and does the job.
I would be willing to get a book that has examples on this subject and covers it well. A good website would be nice to if anyone has one?
I have to work every single day till August sometime! So not much time now for coding but I try to code an hour a day to keep my mind thinking about stuff while I am at work.
If I can just get the physics for this done, I will have a playable demo for the most part, and at least gives me hope that someday with in the next year I will be able to finish my first game ever. :) So I am pumped. Been a long time in the making.
Ok, sleep and back to my JOB! Oh joy!