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OddGames development journal

4: Adsense

Testing testing testing

Hello again!

I have been doing a lot of play testing lately; finding bugs and things that aren’t supposed to behave like they are. Other times two features might collide and be in effect when I hadn’t thought they would. Much of the colliding features are due to my design choice of having two different control methods. I am beginning to realize...

Things inside

Hello!

It has been a while since my last post but I have been keeping busy. Here are some of the things I have completed (sort of):


The journal – Journal entries can be added from script. As an example, the player is engaged in a conversation and accepts a task/mission… then a summary of what was said is written. Journal entries can also...

Entry #129, show must go on...

Hello, time for a new post! :-)

I've quietly continued working on the save mechanisms, it's rather intricate to get working right... hence there has been no new journal entries for a while. Right now the inventory is acting up between maps (occasionally) but I think I am going in the right direction.

However, sometimes the inventory...

Forest graphics

Been drawing a lot lately. Especially forest graphics, there needs to be a good amount of variation in order for it to look natural. A bit tedious doing roughly the same things over and over. Here's what I have come up with so...

Scripting!

Posted Image

The whole idea of scripting is a bit fuzzy to me, I been working a lot with lua the past few days. I think I've got most of it on the left side of the brain now, how long it stays that way is another matter...

In any case I've started to script some of the NPC dialogue and done...