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Journal of Mak

4: Adsense

High Resolution Worlds

High Resolution Worlds I hope no-one objects to just cross-linking to my blog, if they do I'll double-post here![Edit] As per jbadams polite pointer - here's a summary.I've gone from 2048x1024 "plain ol' texturing" of terrain and cloud/illumination to normal mapped goodness at 4096x2048. I'm quite chuffed with the results :)I'll try and push up a video of an Earth-like planet o...

Blogging up... Shooting Stuff : Triangle Based Collision Testing

Blogging up... Shooting Stuff : Triangle Based Collision Testing We're now at the stage where we're trying to drum up some interest in Dominion again before we launch the funding campaign again. So, to that end we're starting to publish some design & dev blogs on our site for those interested. They'll be written for those who are less... "tech" aware than those who tread these hallowed halls - but hopefully they mi...