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Building the Heavens...


celestial star planet opengl glsl shader render effects lensflare
4: Adsense

Building the Heavens... An excerpt from my latest blog post...

Work has progressed this week on the Celestial Body rendering – I’ve resolved the issues reported in the last post and largely wrapped it up for now. I’ve also obtained a few more high res textures to use as placeholders to extend the visual variety as I hop around the galaxy. I’ve added some renders to the mediasection over the weekend.
But – the biggest ‘wow’ this week happened when I replaced the existing Star renderer with the Celestial Body, and then applied a new texture for the stars surface. It had long been on the ‘todo’ list to sort out the existing plain/dull texture, and I knew the lens-flare system would make it look a bit ‘special’ when I got around to it … but it’s been a while since I genuinely surprised myself without doing any code to make it happen Posted Image Anyway… enjoy the video!

You can read the full entry here if you're interested...

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