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Fireworks!



4: Adsense

Today I created VERY MINIMAL particle engine, and made it shoot fireworks wherever I pointed with stylus:

http://members.gamedev.net/mantisspace/particlestylus.PNG>

Still haven't figured out why the colors are so bland and I encountered another obstacle: glOrtho that was supposed to enable me emulation of 2D in 3D apparently doesn't work the same way the PC version does. Will have to ask my DS engine programmer friend why is that and how to remedy it.

Tomorrow I plan to work on per-pixel bitmaps and 2D on top, 3D on bottom mode running at the same time. Unless I'll find something cooler to tinker with ;).

Jun 16 2008 12:58 PM
The no$gba emulator makes colours look bland (if thats the one your using). On hardware you get all the colour goodness :)
Jun 16 2008 08:28 PM
Yeah, I'm using no$GBA. Wonderful, one mystery down, one to go!
Jun 17 2008 12:02 AM
Sweet stuff, ManTis. Looking forward to helping you beta test it. ;)

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