Rise and fall, rage and grace
Aww shit. After working for week non-stop on one project, I got into little burndown. So I started working on small, minimalistic RTS, a battle of geometric figures, similar to Geometry Wars in look. Platform: C#/XNA. The game is supposed to be multiplayer only, a recovery project more than something serious. Will post pictures as soon as something will be worth showing.
General idea for the game is like this:
Seems complicated, but it shouldn't be so to play. After all, even rules for tic-tac-toe take longer to read than one match actually lasts.