Promotion is Hard!
So I've spent all the time making 10 Fantasy Fights (http://prankster.com/10ff). People should be lining up to play it, right? Haha.
For the past few days, I've been posting to various announcement forums, emailing news editor etc, on a variety of Indie and RPG game sites. Such as:
Well, a few people have downloaded 10FF now, but so far the only feedback I've gotten is a sarcastic thread about my use of "real-time" and "realism" in the announcement I wrote. I must remind myself that this stuff takes time.