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Gnoblins - Development journal of an indie game

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Procedural content generation and me

I love procedural content generation, but I have to admit, that it is not as powerful as I once hoped. Procedural generation in games is quite old reaching back to the days of elite and rogue-like game. Today, atleast two decades later, processing power has increased incredible, but what about procedural generated content ?

When I was a child, I got the...

Some random thoughts about the future of the game industry

Some random thoughts about the future of the game industry and where it will go in the future.
The truth is, I don't know, nobody knows, but I fear that the current game industry heading towards a very large bubble, which might eventuelly burst.

There are many reasons, one is for sure, that the industry invest incredible amounts of money in top AAA...