What do you think ?
What do you think ?
Comments
I like warp best but I can see a slight dark fuzzy-blurry (4-10 px wide) outline around some objects on all rendering approaches. Is this due to some glow effect?
Nice work on the model on the last few screens =)
Thx.
The dark fuzzy-blurry effect is due to my SSAO implementation, need to tweak it :)
Yeah, I think I like warp the best as well. It seems somehow warmer, more organic. Makes the caves seem like a fun, cozy place to visit even if they are filled with things that mean you harm. The cel-shaded approaches seem colder and harsher, and the gourand method makes the shadows a little too dark.
Would you be willing to share the cell shading code? This looks like it would be a cool mod for our game as a shader option.
Would you be willing to share the cell shading code?
This is not a problem at all, it is not really some kind of magic and quite simple. PM me once you need it.
I like warp best but I can see a slight dark fuzzy-blurry (4-10 px wide) outline around some objects on all rendering approaches. Is this due to some glow effect?
Nice work on the model on the last few screens =)