Spend the last week on performance optimisation. Up to now I've never giving it any priority so there was allot to do. I have managed to get the framerate (on my pc) 4 times faster in general. But even so its still running too slow for what its doing but I will get it there eventually. For now I might leave it as it is since it runs acceptably on most pc's I've tested on and instead focus on finishing the game features.
I have also fixed a few bugs that caused crashes. Of course its very likely that some still remain.
All feedback appreciated. Would be especially nice if you could make a necromancer (skull icon) and try to raise some dead creatures. Also you can try its bone shield which it gains at level 2 (You'l have to drag it from the spellbook to your cast bar).
http://www.distantmelody.net/legends-of-strife/play.html
OK, I don't CTD anymore :) but I always spawn on a light blue background, as if the world never loaded, for every character (existing or new). Also, after a while Java freezes and starts leaking memory (was up to 1GB when I terminated it). Is it possible the old files from the previous versions are not being recognised? I will try in a clean virtual machine later.