Yikes! It's been a while since I last updated this.
Well, I finished my second Flash game called Defend Your Nuts, which is a free-to-play Flash game sponsored by Armor Games. The project took six weeks of development and then one week of part-time bug-fixing and polish. I used a lot of audio f…
Well, I finished my second Flash game called Defend Your Nuts, which is a free-to-play Flash game sponsored by Armor Games. The project took six weeks of development and then one week of part-time bug-fixing and polish. I used a lot of audio f…
By popular demand, I added five new levels 26-30 for Pigs Can Fly that should be more of a challenge. This is the final level...
I finished my cursor game a while ago, and just released it on the Internet with an exclusive sponsor. Click here to play. I decided to give it a cute theme where you have to get the pig to the potion, so he can grow wings and fly away in 25 levels. It was released Friday night, and in as little…
This is the eighth level that I have finished. I've added some support for joints (b2RevoluteJoint, b2DistanceJoint) and it has opened up so many possibilities. I attached many circles together using b2RevoluteJoints to make this long chain that must be held by both ends. A third cursor is neede…
I did not like the buttons that open gates from the previous entry.. it seemed like a cheap and easy way out. I replaced it with boxes that must be dragged around. This simplifies the game because it is clear that all orange boxes can be moved and all blue boxes are static.
Additionally, there is …
Additionally, there is …
I'm trying to make an original game with FlashDevelop. The goal is simple - to get the box or circle to its destination. But the goal cannot be accomplished with one cursor alone - the level is rewound while the previous cursor(s) have their actions replayed in the scene. For example, one curso…
I finished the development of Xmas sliders a couple weeks ago and submitted it to to the Apple store. It is awaiting a review.
My experience submitting a game for the iPhone/iPad is a bit sour, though the development was fairly easy. I have heard that the process to submit a finished app has impro…
My experience submitting a game for the iPhone/iPad is a bit sour, though the development was fairly easy. I have heard that the process to submit a finished app has impro…
My Mac Mini and first generation iPod Touch I bought for game development more than a year ago had been sitting around idle until now. I needed to upgrade to Snow Leopard so that I could register as an individual developer and download the SDK. Then I found out that first generation iPod Touch de…
This year I want to make some games for the Apple marketplace. I have decided that Christmas games will be fun to make. To any sane developer this would seem like a really bad idea because Christmas games only sell one time of the year, but at the same time it motivates me with a deadline set in …
Hello everyone! I decided to become a GDNet Plus member to maintain a journal of my side projects. A little background about me, my name is Elliot and I have been a member of this site for about six years. In a nutshell I graduated from college and have been working as a full time graphics progr…
Advertisement
Popular Blogs
Advertisement