vortxGE 2.0 progress : Bloom2
After looking throught my pipeline I noticed I was passing the wrong textures down the Bloom stack, no wonder it looked so bad :-) Things are back on track and looking a lot better already. I've also added a Gaussian Blur to each progressive level of Bloom. Here's some more pics:
Both pics show the Colour + Bloom mix and the Bloom only output, I'll be adding a factor control for Users to set soon.