End of day 1
Well, I'm heading to bed.
Made some very slight progress, but also due to chronological complications (not having enough time to learn certain things), I'm tweaking the design of my game. Now it'll be more of a top-down scroller, with the hammer flying through it, avoiding obstacles and chasing down the elusive object (probably a crystal) that you "can't touch".
This will help with simplifying the code needed, and hopefully enable me to complete the project on time.
Plus, after putting in more thought, I don't believe my original idea would be much fun, gameplay-wise.