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Playing around with environment lighting mockups



2: Adsense

I've been playing around in Paint Shop Pro to mockup different environment lightings. These are conceptual (they aren't in-game):

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This is stylistic practice for a certain scene I have in-mind that'll occur about a third of the way into the game.

Posted Image

The tree shadows are facing the wrong direction in this one. Posted Image

I'm also considering applying normal-mapping to my 2D sprites:
Posted Image
(Blown up 4x the regular size)

Mar 20 2015 11:43 AM
The normal maps look good. I did some 2D sprite normal mapping a few years ago, worked quite well.

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