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Interview with Rickard Edén - Developer of applet game Hostile Sector

Almost five months ago now, Rickard Edén posted the first of many development updates following his upcoming Applet based game, Hostile...

An interview with Paul Speed, developer of Mythruna – The dawning of the Minecraft genre

Three days ago, @pspeed posted some development snapshots of his two-week project, Mythruna. Several new Minecraft-inspired projects have been popping up...

MonkeyZone – a jME3 game from the core

With jME3 nearing its first stable release and many monkeys already getting their hands wet with creating games we thought it would be good to implement a demo game with jME3 to a) showcase jME3 and one possible way to implement a game with it and to http://public.gamede...icons//cool.gif verify the jME3 API in terms of usability...

Link: About open source games, teams and how to join them

OpenSource.com just published this article, written by yours truly: Open source games: It's a team effort

A lot of it is based on my experience with a game that I tried to do together with Kirill Vainer, the lead developer of jMonkeyEngine 3. Some...

Monkey says hello - There is no secret agenda

Greetings fellow GameDev'ers,

We've made many appearances here before, but today I'd like to reintroduce the jMonkeyEngine project in the form of this developer journal. For those unfamiliar with us we've set up a nice and easy...