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[Theoretical] Games that evolve from player input

4: Adsense

What is the Human GM Emulation System?

What is the human GM emulation system?

In short, it's a system like no other that procures ethereal cloud games.

Although it is only theoretical at the time of my writing this. Here's a high abstraction of the technical requirements of the system, followed by some of my own expectations for it.


TECHNICAL REQUIREMENTS
note: A complete docume...

What is new, what is similar? Comparisons.

I'd like to coin "empirical cloud games," and "ethereal cloud games" as synonyms for "games that evolve from player input." The reason I choose these two phrases is self-evident, plain English.

The games are separate from the system required. In previous and future entries I will need to refer to them both quickly. I will refer to "concept" without speci...

Issues to Consider

There are some issues that arise from the concept of "an evolving game" and I'll attempt to address what I think of and any that people suggest. Mostly I think of this as the first go to so I can look back and see if there was anything I write about the concept now that may have changed.


In descending order by fun [concept first, sales last]:

Issue: Th...

From topic to blog

[Theoretical] Games that evolve from player input
See topic here:
http://www.gamedev.net/topic/650994-theoretical-games-that-evolve-from-player-input/
Original title "The most scientific game."

Prologue:
I will write journal entries instead of posting to the topic now. I'll be rewriting some of the content or elaborating. It's mostly for fun, I need som...