Jump to content

Twitter

April 2017 »

S M T W T F S
      1
2345678
9101112131415
16171819202122
23242526 27 2829
30      

View more

Avengers UTD Chronicles

4: Adsense

HUD “atmospheric” controls

Last month has seen little development as I needed to move to another city in the UK where I'm going to start a new job. So for the last weeks I have been living among boxes (and still am to some extents). Further, the new development machine I built had to have some faulty components so development has been delayed.

I am still busy implementing some...

Animation test video

https://www.youtube.com/watch?v=HnkPab7_aks
For work-related reasons I have been using the Unity engine for the last few months. There are some things I like: it is incredibly easy to set up something and view it live with a few clicks. The editor is very powerful and it is something that I would really like to have for my engine. However, being an i...

BSplines and Typewriter effects

In the past days, I've been busy working on several things concerning the implementation of cutscenes during the game. In my mind, the game opens on a depiction of the Solar System where the moments just before the Odyssey leaves Earth Orbit would be shown. Imagine yourself as the commander of this ship, in a sci-fi universe of vector graphics and green...

The Odyssey, a turn-based sci-fi tactical game

http://i.imgur.com/ABy8ktV.png
Campaign map
In short
The Odyssey is a turn-based sci-fi tactical game where you play the role of a Fleet Commander in a space conflict. Why turn-based? I felt that there was an over-abundance of real-time games set in space. Turn-based games give you more time to think and can be very addictive, if done well, as X-Com...