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Merry Prankster Games

4: Adsense

Planning the Real Game

So, with 10 Fantasy Fights fully functional on iOS, I've got my proof of concept... games with my engine work fine on iOS or Windows. So, now it's time to make the actual game! I'll roll out a good announcement soon, but in the meantime I'll post enigmatic progress reports. Right now I'm working on the locations for the game, which (it turns out) is reall...

10FF fully playable on iPad

I just played through 10 Fantasy Fights on the iPad. Fixed a few little bugs on the way, but you can win the game, as this screenshot proves:http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_93296.jpg Only problem is, the interface is still a ported-over mouse interface, not a touch interface. So, it's pretty painful to go all the way throug...

iPad version

Here it is, a screenshot of 10FF running on an iPad Mini!http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_20243.jpg I am really psyched about this. This isn't just test or partial code; the complete engine is working, with "little" things like audio and everything. I believe the game is fully playable at this point, though I haven't gone th...

Level rendering

Got level rendering working on the iOS simulator:http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_72603.png I had to show a screenshot of the very start of the beginning level, as I don't have the touch events wired properly yet and you can't move at all. The discerning eye will also note some face culling issues. And perf is crap. But defi...

10 Fantasy Fights runs on iOS! Sort of...

Yes, the moment you've been waiting for! In all its glory, 10FF in the iPad simulator:http://uploads.gamedev5.net/gallery/album_495/gallery_98001_495_6097.png Oh wait, you thought that not only the game would run, but the graphics would render too? Well, that's asking a lot. You'll have to take my word for it that the game is, in fact running. But it seem...