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#!/Bin/Bash-ObsidianBlk

4: Adsense

4X development and holding on Archetype

[BLURB:] Working on a 4X game, and the Archetype Engine is on hold thanks to the flipping camera! Also, my job goes from part time to full time and I've been exhausted!

[DEVELOPMENT: Galaxy vs Archetype]
It's a bit of a bad habit of mine. I'll work on a project for about a month or two, then I want to try something else....

Gah! Almost two weeks!

[BLURB:] Not dead yet!

[PERSONAL:]


Ok, I haven't worked on Archetype for almost a week because my favorite RPG table top group suddenly finds itself GMless and I decided to try giving the job a go. Not that I've actually started GMing. It's an online group that used a virtual table top (VTT) and I've been spending a week...

ATI hate me, I think.

[BLURB:] A choice made 5 years ago is not effecting my 3D ENGINE!!! Grrrrr.... Have to put VBO development on hold! Grrrrr.... Vertex Array Object works like a charm... YAY!

[DEVELOPMENT: Archetype Engine]

Ok, I busted my mental hump trying to figure out VBOs. For PyOpenGL, most documentation on the subject is almost...

Cameras... soon to be action!

[BLURB]: Archetype engine has cameras! Hope to catch up with the Game Programming Gem series of books!!

[DEVELOPMENT: Archetype Engine]

Did quite a bit of work to give Archetype some camera action. It's a relatively simple camera, using an eye/center scheme ( thank you gluLookAt ). This allows me to move my eye (the camera...