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Ninja GD

4: Adsense

Watch Moles Perish

Here is a link to some gameplay footage for a Whack-A-Mole game i made in XNA.

Again, the game took me about a week, and i could go on longer with dev, or i could just stop now.




Death Be to the Moles

So, for my XNA Game Programming Class we were recently assigned to make a Whack-A-Mole game.

Because i had previously written some reusable code ( To handle drawing, game states, drawing text, game objects, etc ), the coding process went pretty easy ( Although the graphics programming was a pain, just because of how picky i can be ). But because i'm a...