Just got done doing some character development exercises for a game I'm designing called "Dirty Harey" (it's a working title, admittedly). It's a game that was inspired by 3D/2D sidescrolling platforming, like Little Big Planet, with a similar sort of feel to the old Rocket Knight Adventure games. …
Three nights ago, I downloaded Game Maker. This will probably be just one of the many tools I teach myself to use, but I figured I would start with something that was intuitive and simple to use to ease myself into the processes. Repetition, trial and error and brainstorming is my goal with these g…
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