About this blog
Journey through the last year of university, from my first GDNet project onwards
Entries in this blog
Progressing from college to Uni and into the games industry in the UK in one smooth movement is no easy feat. Here I plan to blog about the final part of this journey, detailing all the work I do to attempt to make this transition a certainty, and all the obstacles and blessings I come across.
Currently I am in my 3rd out of 4 years of University, which is my year in industry, and I am working for GE doing Business Intelligence & Application development/Solution Delivery. Although unrelated to my Animation/Games focused education, this year should provide invaluable as a tool to land me interviews almost anywhere (A good reference from GE is a good reference from the 4th largest, most successful company in the world.)
I heard about GDNet from a friend and though I would come and check it out and try to join a project or two to expand my portfolio, and after posting in the forum offering my help, I was inundated with a lot of requests. My skill set seemed very desirable (there's another plus point in the effort). I am limited on time currently, due to my placement and also the planning and drafting of my final year project, s i only had time to join one project and so i decided to take a multi functional role on the team for Vita Essentia, a steampunk RPG being developed in UDK, something I haven't had much experience in so far, so I get to expand my repetoire of knowledge here too.
This site looks like it will be a great tool for connecting with other professionals and also developing myself to get ready for the industry.
Stay tuned for the next step I take towards attempting to perfect myself for a jump into the Games Industry in about 16 - 18 months time.