Project: CharWars

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The game's official development journal.
3 comments
3 entries
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zeocyte
May 12, 2011
The Game Engine
My Game Doesn't Run Without It
The CharWars game engine is divided into two parts: the game world and the game interface.

The Game World
The game world basically acts as a world containing all the entities of the game. It also acts as the bridge for the physics world (Box2D's b2World) and the entiti…
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zeocyte
May 06, 2011
About the Game
Game Concept
It first started after I had read the Star Wars VI comic book I had found on one of our secluded shelves. A feeling came, inspiring me to create a game. In that time, also, my brother had started coding his game. I watched him coding and creating artworks of ship parts (their very nice…
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zeocyte
April 30, 2011
The Genesis of a Game
CharWars coding started!
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