DIEVOLUTION DevBlog

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Germany
about how I created my first real game, Breeder Island
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dievo
August 19, 2011
The developer dilemma: idea is easy, building is easy, selling is impossible
[heading]The Story of Breeder Island, a game[/heading]

Once (or maybe often) in a developers life, you have an idea about something you really want to build. It might be an application, a game, a product or a service you think the world needs. I had this moment recently when I decided to develop a g…
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