It has been a long time since I've posted anything in this journal, in fact I sort of forgot about its existence! Won't do that again. :)
I'm not sure how many people are familiar with it, but I'm using App Game Kit from The Game Creators, the same company behind DarkBASIC, to create the base engine…
I'm not sure how many people are familiar with it, but I'm using App Game Kit from The Game Creators, the same company behind DarkBASIC, to create the base engine…
It's funny sometimes how one project you're working on can inspire new and completely different ideas, especially when the project you're working on is completely different and has unrelated game mechanics.
What originally started out as a 2D platformer is slowly evolving into a different game insid…
What originally started out as a 2D platformer is slowly evolving into a different game insid…
Well, after some considerable thought, I realized that keeping Cuboidz 2D would probably be the best route to go. Finishing the game in GameMaker should be easy enough, after I test out a few more features!
I also spent some time today re-designing the ground tiles for most levels. I will simply re-…
I also spent some time today re-designing the ground tiles for most levels. I will simply re-…
Well, I've been stuck on my Cuboidz project for quite some time. I haven't been working on it that much, because I've realized that 2D, while fun, is rather limiting to several ideas I want to implement in any of my games.
Secondly, as great as GameMaker: Studio is, it has severe limitations when c…
Secondly, as great as GameMaker: Studio is, it has severe limitations when c…
Well, I've learned quite a lot about how GameMaker works since I've last posted in this journal, and I've even started developing a game!
It's sort of a "test" game. I chose to make this one before "A Little Epic", because it will be a simpler platformer, and have a much simpler mechanics.
Here's a …
It's sort of a "test" game. I chose to make this one before "A Little Epic", because it will be a simpler platformer, and have a much simpler mechanics.
Here's a …
Well, it's been a really long time since I've posted here on GD.net, or used this journal. A lot has happened over the last year.
Aside from continuing pre-production on my game project (previously known as "A Little Epic"), I've been really busy with figuring out what I need to do with my life, an…
Aside from continuing pre-production on my game project (previously known as "A Little Epic"), I've been really busy with figuring out what I need to do with my life, an…
Well life has certainly gotten in the way of my developing desires.
I work almost full-time at my job now, earning $7.50 an hour, paying bills with said check and occasionally taking my girlfriend out to dinner. It's also pretty much summer now, so I spend less and less time on my computer, enjoyin…
I work almost full-time at my job now, earning $7.50 an hour, paying bills with said check and occasionally taking my girlfriend out to dinner. It's also pretty much summer now, so I spend less and less time on my computer, enjoyin…
As the title says, it's been a long time since I've posted here. This is mainly due to the fact that I got a ton of hours at my job and haven't really had much time to sit at home and do much of any game development, let alone programming of any kind. I also discovered how addictive Minecraft can b…
So I haven't ordered it yet and won't be able to until next Month sometime, but very, very soon I'm getting myself a shiny new iMac. It will serve two key purposes; one is to start developing for Mac OS X with GLBasic, the other is for video editing, which is my other major hobby.
One of the things…
One of the things…
Fantastic. Just when I thought this tool would be great, I discover a lot of problems with it on my current computer. It could just be my hardware (I am on a laptop, after all), but it's really annoying to have gotten so excited over it and then find some problems.
First, for some reason or anothe…
First, for some reason or anothe…
Something that I've realized recently (over the last couple of days) is that I have NO idea how to program 2D games. When I first started programming back in 2007, I jumped head-first into 3D and never even looked into the 2D stuff. Normally, people start out with 2D, but not me; I was too excite…
My next game will not be produced with Blitz3D after all. After studying GLBasic for a few days and playing with its various demos, seeing others' incredibly impressive work and looking at screen shots and videos, I would be stupid not to go with GLBasic.
The language is a lot simpler of a switch …
The language is a lot simpler of a switch …
Hi all!
I'm new to this forum, but I'm certainly not new to programming! I've been dabbling around in DarkBASIC for ages (since 2007) and have created a few interesting things. My main projects have included level editors and small platform games, but unfortunately I lost all of them in a crash, and…
I'm new to this forum, but I'm certainly not new to programming! I've been dabbling around in DarkBASIC for ages (since 2007) and have created a few interesting things. My main projects have included level editors and small platform games, but unfortunately I lost all of them in a crash, and…
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