Task 3: https://www.gamedev.net/blog/1376/entry-2254038-classic-rpg-1-task-3/
I was hard at work yesterday finishing off the World Designer, and I've been receiving a ton of cannot load PDB warnings.
I opened up my OpenChess program to see if the same issue occurred, and indeed it does.
[size=2]'Alleg…
I was hard at work yesterday finishing off the World Designer, and I've been receiving a ton of cannot load PDB warnings.
I opened up my OpenChess program to see if the same issue occurred, and indeed it does.
[size=2]'Alleg…
Previous Task 2: http://www.gamedev.n...c-rpg-1-task-2/
The Word Designer has now been fully planned! It will consist of the following:
Tile Layer
Object Layer
Sprite Layer (For the main character / Enemies (Most will be generated randomly in the area)
Collision
I will allow:
New Map
Save Ma…
The Word Designer has now been fully planned! It will consist of the following:
I will allow:
Previous Task: https://www.gamedev.net/blog/1376/entry-2254015-classic-rpg-1-task-1/
So Task 1 was a bit hectic, as ideas kept flowing in! I did finish the basic design I was looking for. You can perform the following actions as displayed:
Attack
Cast Spell
Character
Inventory
Camp
J…
So Task 1 was a bit hectic, as ideas kept flowing in! I did finish the basic design I was looking for. You can perform the following actions as displayed:
This entry, along with the ones to follow, will show the progress on my Classic RPG game!
Task 1:
I've been thinking a lot on my approach for the project, but loosing focus due to a debate with graphics. This should not even be an issue, however I started to lean away from the Classic RPG, and thoug…
Task 1:
I've been thinking a lot on my approach for the project, but loosing focus due to a debate with graphics. This should not even be an issue, however I started to lean away from the Classic RPG, and thoug…
For those that read my last entry: http://www.gamedev.n...-i-go-2d-or-3d/
I was debating on if I should strictly use 2D art (pixel art), or using 3D models for my '2D classic RPG'. I will keep this game 2D, it's just a matter of using 2D sprites, or 3D models rendered out in 2D. My biggest issue w…
I was debating on if I should strictly use 2D art (pixel art), or using 3D models for my '2D classic RPG'. I will keep this game 2D, it's just a matter of using 2D sprites, or 3D models rendered out in 2D. My biggest issue w…
Hello everyone! Sadly I will not have the download for OpenChess in this entry, as I haven't even touched making chess graphics yet. This is more about the RPG project!!! I've completed a good chunk of the design document, but I'm running into some issues on going with 2D, or 3D graphics. If I …
OpenChess 1.0 is now complete! Well, I still need to finish making my own graphics for the pieces before a download is released. However, I did shoot a quick video showing off OpenChess, and how you can make your own mini-games, and more. I'm excited to have a finished product done, programming …
Advertisement
Popular Blogs
Advertisement