After two months of coding and testing, we've released our second build, release 0.6. A lot of effort has been put into refactoring and increasing performances, but we mainly focused on the AI. You can find the up-to-date AI's code on GitHub. Yes, I definitely need to refactor it!
The AI code is an algorithm that computes car's action for each frame. The AI is not perfect, but the game is more fun than the past version, since it is more challenging. The algorithm is articulated, since there are a lot of cases that I have managed. I would like to look for a better solution in the future.
Moreover, we have also something new "for the players": two new cars and a new track.
Thank you very much for reading!