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The conceptual design of a Browser-Based Text game much like that of early MUD design. Inspiration; Mafiamatrix, Injustice, Jungian Theory, Prehistory

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This is the Character Creation portion of my browswer-based text rpg. Inspired by early MUDs(Multi-User Dimensions), Modern Browser-Based games(Mafiamatrix, Renaissance Kingdoms, etc.), Holocene Epoch and Jungian Psychological Theory.

EDIT!!!

Concius.pdf

Added extra table for an increase in comprehension of extremely ambitious class design.
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