The Gameconomist

Game Monetization Tips, Retention Tricks and Lightly Salted advice
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2 followers
6 entries
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Yaniv Nizan
May 05, 2013
Building an In-Game Store for the First Time? Here are the 4 Keys to Success
So you have a great concept for a mobile game and you've heard that free 2 play games with in app purchase is the way to go but you are not sure where to start. Guess what? You are not alone. Designing a good in-game store is very different than designing the core of the game and many game develope…
3,619 views
Yaniv Nizan
May 01, 2013
In-Game Store - What's better - Free Programming or Free Design + Programming
My company SOOMLA is investigating a rather interesting concept today. We all know that Free 2 Play is the way to go with mobile games and every game these days either have an in-game store or is looking to add one.

The SOOMLA platform is about saving time on the development side, reducing the progr…
1,810 views
Yaniv Nizan
February 23, 2013
Announcing my Mailing List - News for Mobile Game Developers
[color=rgb(0,0,0)][font=arial, sans-serif]I'm very proud to announce this a initiative - The SOOMLA List[/font][/color][color=rgb(0,0,0)][font=arial, sans-serif]. It's a very simple Idea - Every week or so I hand pick some great articles, news I found and other very useful links about free to play …
1,600 views
Yaniv Nizan
February 07, 2013
Interview with Creator of Lazy Snakes, Primadawn
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[color=#000000]Lazy Snakes is a puzzle game for Android that is releasing a new version these days. The game was created by Primadwan and has been featured in the Google Play App Store and had millions of installs around the world. It was also on…
1,675 views
Yaniv Nizan
January 23, 2013
The Truth Behind In-App Purchases
Unless you have been living on another plant in the past 18 months, you must have heard that In-App Purchase is a great monetization model. Publications like Business Insider and others have provided a lot of data to support this claim but the reality is that the picture they painted is a bit misle…
2,387 views
Yaniv Nizan
December 21, 2012
5 Mistakes to Avoid with Virtual Economies for Mobile Games
Our mission here at the SOOMLA Project is to help mobile game developers make better economies. As part of that we try to make sure that our off the shelf presets or turn key virtual economies are already as good as they can be. We investigate and research the market all the time and try to analyze…
1,585 views
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