Calgary
The most interesting journal here ... by far. Maybe.
Bwahahaha! I have lots of free time at the new job right now, so I'm inflicting an entry on you. And yes, a new entry in this particular journal was said to herald in the end times. May God have mercy on your souls.
Fun times at the new job, which is 4 months and counting now. Tech support; yay! "I …
Fun times at the new job, which is 4 months and counting now. Tech support; yay! "I …
I'll fill this in in a bit. [smile]
EDIT: Wow. I actually meant to fill this in, but then my computer went crazy in revolt (see here). So now don't I look stupid. [grin]
In all honesty, I mostly posted to bump it so someone I was directing here could actually see the thing. As far as things to report…
EDIT: Wow. I actually meant to fill this in, but then my computer went crazy in revolt (see here). So now don't I look stupid. [grin]
In all honesty, I mostly posted to bump it so someone I was directing here could actually see the thing. As far as things to report…
And I mean World of Warcraft, not [wow].
I bought this first day, and aside from the odd server problem that seems to have evaporated, I'm loving it. If anyone wants to party up, my main characters right now seem to be a male DE Hunter named Trial on Whisperwind (Central Normal), and a female DE Dru…
I bought this first day, and aside from the odd server problem that seems to have evaporated, I'm loving it. If anyone wants to party up, my main characters right now seem to be a male DE Hunter named Trial on Whisperwind (Central Normal), and a female DE Dru…
I fixed the wings up. I was having a lot of trouble duplicating them without linking the IPO data, which was pissing me off. All's well now. Just to make things different, I used toy/cartoon colours this time, switched to toon shading, and added outlining.
The head and feet need sculpting a bit, and…
The head and feet need sculpting a bit, and…
Just so I can say I did something other than sit on my butt today (Fridays are not good for productivity), I did this:
Needs work along the outside of the texture, if you ask me. Oh, did I mention Blender 2.35 is out? Now with "a full undo system, complete rewritten and upgraded mesh modeling, Outli…
Needs work along the outside of the texture, if you ask me. Oh, did I mention Blender 2.35 is out? Now with "a full undo system, complete rewritten and upgraded mesh modeling, Outli…
I basically had a day off today. They marched 10 of us into some Red Cross First Aid class for 8 hours today. Not that I'm taking it lightly, of course. Learnt some good stuff, and I got a nice little book to take home (First Aid: The Vital Link, Second Edition). It's some pretty cool stuff. I took…
There's 2 sets of stairs that cross the middle of the room near the camera; one you look down on and another set you look more across. The former I really had to scale up to make the ends meet. It looks decent, but I bet I could hide the scaling more.
I'm thinking of making the lighting something li…
I'm thinking of making the lighting something li…
That is not a small number!
PS: I started adding stairs to "House of Stairs"; the render below is updated. I really need to work on the layout a bit though; certian pieces are just not lining up. [razz]
PS: I started adding stairs to "House of Stairs"; the render below is updated. I really need to work on the layout a bit though; certian pieces are just not lining up. [razz]
It's time for one of those "let's make the journal more personal" entries. Like when I posted my pictures. Today I'm just going to share the webcomics I read. And you may wish to read them too, since everything I like is approved for quality by the very definition. I'll list more or less from most …
Well, looks like your friendly neighbourhood Transformers collector can animate vertices now. Click the still shot for an animation (and just imagine the transformation sound effect) and note the movement of the wings (or just look at the wings in the still, compare with the old cassette render, an…
As mentioned previously, I bought 6 Transformer cassettes last Sunday. And as you've noted, I've done a bit of modeling of Transformers in Blender. Well, I got it in my head to try a different approach to modelling, and I decided to test it by redoing Laserbeak. It's not quite as pretty as the old …
Back when I was big on Transformer collecting (four years or so ago), I used to hit every toy sellers convention I could, as well as make the rounds regularily at the collectors shops for new stuff. Lack of funds has halted that particular habit, but I saw a flier for a show literally within a five…
Why am I even posting? I didn't do anything on the computer ...
Well, I saw The Incredibles (warning: mild spoilers follow). It's a great old-school romp. The high concept is that "supers" had started being sued for things like property damage left after their battles, or injuries sustained from sup…
Well, I saw The Incredibles (warning: mild spoilers follow). It's a great old-school romp. The high concept is that "supers" had started being sued for things like property damage left after their battles, or injuries sustained from sup…
I have come to the conclusion that very little after-day-job work gets done around here. [smile] I am willing to accept the fact that I tend to be tired, and things like weight lifting (which has been quite rewarding) and ministry (I start working youth services as soon as they check my past for re…
Well, I did the picture for the Breakout game (which I've been playing and it's cool) and I have plans for a few others which I think are pretty interesting and creative. And I did the work for the tilemap for KQ. It was rough making good looking walls and floors from scratch, but I did it. Now I n…
I guess I need to type something here or something, eh? I mean, even SiCrane is making entries again. [lol] Guess I better get back in the saddle ...
I've been getting a little more productive lately. Most of the player animations are working well, though it's a bit more tedious working on this stuf…
I've been getting a little more productive lately. Most of the player animations are working well, though it's a bit more tedious working on this stuf…
Yeah, I've been a sloth lately. I decided to give that a fight today, this being a day off and therefore getting treated like all my days off; schedule a workday in front of my computer. I still go on the Internet way too often. [smile] But I did a lot of animations for the player. Plus I got caugh…
Well, the next part of the combo has been rendered. I want to do the air stuff because it looks cool, but I'm trying to do them in the order you perform them in to maintain some sense of order. I'm just doing quick broad motions for the animations; rotate the body, move the essential body parts, an…
I have a new avatar. Yay.
... yeah, I got nuthin'. Nothing really new over the old post; Bola's gotten a little better, the player animation is fully ported, etc. But I haven't posted in nearly a week, so what the hey. I'm going to actually open Blender tomorrow and start on new player animations ag…
... yeah, I got nuthin'. Nothing really new over the old post; Bola's gotten a little better, the player animation is fully ported, etc. But I haven't posted in nearly a week, so what the hey. I'm going to actually open Blender tomorrow and start on new player animations ag…
So, remember how I said the next conquest would be to move all the player data to a .bola file? Done and done. I haven't finished adding the bounding box data, but it's in game and animating nicely. I need to fix one or two last things with Bola and add the last of the bounding boxes (I'll be turni…
No, I ain't dead. Just haven't had much time the last few days.
I don't know about this magazine guy, but I hope he's not stiffing me. I sent him the final copy of the article Tuesday and haven't heard a peep since. Maybe I should just submit the article to GameDev. [razz] Not much has happened with…
I don't know about this magazine guy, but I hope he's not stiffing me. I sent him the final copy of the article Tuesday and haven't heard a peep since. Maybe I should just submit the article to GameDev. [razz] Not much has happened with…
I was going to post last night, but the site was down. At least I know people are still coming here when I get PM's telling to update my journal or else, or warning me I'm too far down the page.
I spent Tuesday night formatting my article. The editor wanted it tagged in a very specific manner using …
I spent Tuesday night formatting my article. The editor wanted it tagged in a very specific manner using …
Last week, someone posted on the Allegro.CC boards, asking for someone to write an article to be printed in their magazine about Allegro. Paid assignment, of course. Well, lots of people applied for it ... and guess who won. Possibly the guy with 4 or so Pixelate articles, some AGDN tutorials, and …
Well, I guess that's it. I had something to do yesterday, but just now I finished up the bounding box editing. Working great. I'm going to try porting over something relatively small that can still give the system a decent test. Probably port one of the foot soldiers. I'm going to grab some Tim Hor…
Well, I was right. The hard part was over. Adding functionality for creating and deleting bounding boxes was pie. Seriously; as soon as I finished the oh-so-easy code, a hand with a slice of lemon meringue pie came out of my monitor and said "PRIEZ FOR YUO JOAB WEAL DOEN!!1". I knew it'd be easy, b…
Canada wins the World Cup. Any surprise? Trying to beat Canada at hocky is like trying to beat a fish at drinking. I wouldn't have cared, but Mindwipe was talking so much smack in the Lounge. Showed that darn dirty Decepticon! [wink]
Anyway, I had no time for work today. That's two days running with…
Anyway, I had no time for work today. That's two days running with…
Ugh; junky day. It's raining, so I can't jog. Most of my chores are done. I have to write a letter, but that's it (and I'm taking my sweet time about it too). I just feel bummed. I need to get some coding done on those bounding boxes, but I think I'll just make some notes for tomorrow. Just need to…
This image is from a hand-drawn running animation test back before I decided to render TMS's sprites. Drawing and scanning proved too much work. But you can see the spiffy new bounding boxes. The edges are clickable and draggable too. Colours denote "states", as mentioned below.
Besides still being …
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